The Objective

 To design and create an engaging and educational children's board game that encourages creativity, problem-solving, and teamwork through a space-themed adventure.

My Role

To develop and establish the game's brand identity in collaboration with Nina Torvisco .

Design the cover featuring the astronaut, develop the concept of the game, and craft the typography, while Nina creates the board, game elements, and rules.
The Cosmos

This project aims to create an engaging children's board game that combines adventure and education within a captivating outer space theme. Players will take on the role of astronauts, navigating challenges and using problem-solving skills to find their way back home. The project will encompass the design of a visually appealing game board, creative cards featuring various scenarios, a clear instruction panel to guide gameplay, and attractive packaging to house all components. Ultimately, this collaborative effort seeks to inspire curiosity about space while providing an enjoyable and interactive experience for children.